Illustrated portrait of Thomas Stockx Illustrated portrait of Thomas Stockx

Hi, I’m Thomas.

Freelance Flutter developer

Freelance Flutter developer

A senior Flutter developer for your team.

From patient records to racing games: apps where the details matter.

Different sectors, same care

Health and finance taught me to be careful. Games taught me to make apps performant and enjoyable to use. Years of agency work taught me to adapt to any team and any brief.

More projects

A selection, newest first. Some client work can’t be shown.

  • 2026Healthcare
    MynexuzhealthSenior mobile developernexuzhealth

    Working on Belgium’s largest patient portal (1.5M+ patients).

  • 2022–26Healthcare
    Nexuzhealth NurseSenior mobile developernexuzhealth

    Offline-first app for home-care nurses on phone, tablet and laptop. Visits work without signal, and nurses, GPs and hospitals share one patient record.

  • 2022WeatherAgency work
    WeerflashLead developer, Flutter and FirebaseThis Might Work, NoodweerBenelux

    Crowdsourced weather app. 3,000+ downloads and 10,000+ weather observations in its first 5 days.

  • 2020–22RetailAgency work
    Azuleo and Steylaerts appsLead developer, Flutter and FirebaseThis Might Work, azuleo, Steylaerts

    Mobile apps and Firebase environments for azuleo and its parent company Steylaerts.

  • 2020RetailAgency work
    AvailSenior mobile developer, FlutterThis Might Work, avail

    Social fashion shopping app with Instagram integration. Featured in Knack, Marie Claire, Elle and Feeling.

  • 2020EventsAgency work
    Paradise City Festival online eventLead backend developer, FirebaseKunstmaan / Accenture Interactive

    22,000+ online attendees, private video chat rooms and a VIP area.

  • 2020EventsAgency work
    Memorial Day in BelgiumLead backend developer, FirebaseKunstmaan / Accenture Interactive, AOMDA

    3,700+ attendees at an online commemoration, with virtual seating and rose-laying.

  • 2019TourismAgency work
    CityGlow, Marche-en-FamenneLead and sole mobile developer, FlutterKunstmaan / Accenture Interactive, engie

    The first tourist app combining Bluetooth and LiFi, with content unlocked fully offline.

  • 2019EventsAgency work
    Uniting4X! event appSenior mobile developer, Flutter and FirebaseKunstmaan / Accenture Interactive

    Delivered in under 2 weeks and used by 90%+ of attendees.

  • 2019HealthcareAgency work
    Healthcare AR experienceLead Unity developer, augmented reality proof of conceptKunstmaan / Accenture Interactive, client under NDA

    Augmented reality experience for a healthcare campaign, built in Unity in collaboration with Mackevision.

  • 2018–19WeatherAgency work
    KMI – IRM on Google AssistantDialogflow and Node.js backendKunstmaan / Accenture Interactive, RMI

    Launch partner for Google Assistant in Belgium, in Dutch and French.

  • 2018RetailAgency work
    Azuleo loyalty appSenior mobile developer, Flutter and FirebaseKunstmaan / Accenture Interactive, azuleo

    #2 trending on Google Play in launch week, 25%+ day-7 retention. Kunstmaan’s first production Flutter app.

  • 2018WorkplaceAgency work
    Kunstmaan PointerSenior mobile developer, Flutter and FirebaseKunstmaan / Accenture Interactive

    Internal office app with Slack sign-in and Bluetooth beacons. It led Kunstmaan to offer Flutter to clients.

  • 2017–18FinanceAgency work
    Fintech appSenior Android developer, JavaKunstmaan / Accenture Interactive, client under NDA

    Native Android app, the first in Belgium to use PSD2 bank APIs. Certificate pinning, encryption and biometric login. 18 months as main Android developer.

  • 2017WorkplaceAgency work
    Custom LED Accenture logoSenior Unity developerKunstmaan / Accenture Interactive

    3,200+ LEDs and 5 ultrasonic sensors, interactive in the Kunstmaan Leuven entrance hall.

  • 2016–17Games
    Unannounced PvP mobile gameFreelance Unity / Android consultantBoss Alien, NaturalMotion, Zynga

    Cancelled before launch. Analytics integration, Ant-to-Gradle build migration and OBB expansion files.

  • 2014–16Games
    CSR ClassicsUnity / Android developerBoss Alien, NaturalMotion, Zynga

    30M+ downloads. Editor’s Choice on Google Play and the App Store.

  • 2014–16Games
    CSR RacingGameplay programmer, Android platform specialistBoss Alien, NaturalMotion, Zynga

    Ended as the sole engineer responsible for the game, and worked with Google Play’s editorial team to get it featured. 150M+ downloads, 5M+ multiplayer races a day.

  • 2014Research
    Subway Positioning SystemAndroid prototype and data analyticsHasselt University, ACM SIGSPATIAL 2014

    Underground positioning for smartphone and smartwatch. Alcatel-Lucent Bell MSc Thesis Award 2014.

  • 2013Research
    XBox H2O2D game engine and gameplay, C++ / QtHasselt University, UIST 2013

    A ball steered by water pumps. 2nd People’s Choice award at UIST 2013.

  • 2012Research
    InstrutorialsAndroid developerHasselt University, MuseScore

    60,000+ downloads. Recommended by the Dutch National Choir Federation.

How working with me goes

I join your team, or your agency’s, and add what’s missing: Flutter and mobile experience.

  1. A short call

    You tell me about the project, the team and the people using it. I tell you honestly whether Flutter fits, and whether I do.

  2. Getting up to speed

    I learn your codebase, tools and users: who uses the app, where, and what goes wrong for them. That’s how I flag risks early instead of after the deadline.

  3. Part of the team

    Standups, code reviews, releases: I work the way your team works, with the tools it uses, and share what I know along the way.

What people I’ve worked with say

“Stockx is a highly adaptable programmer who continuously owns and delivers in every aspect of his role. He has led the development of key features and also drives the adoption of cutting edge platform specific technology into the games.”
Ryan SullivanLead Programmer, Boss Alien
“Stockx always has one finger on the pulse of the game and the tools used to create it. He regularly alerts me to new opportunities to work with platform holders on the latest technology to remain at the cutting edge of game development.”
Chris BowlesCreative Director, NaturalMotion
Illustrated portrait of Thomas Stockx Illustrated portrait of Thomas Stockx

Tell me what you’re building.

I’m Thomas. I live near Hasselt and work hybrid or remote, in Dutch or English.

Code is quick to write these days. From day one, I do more than that: I join the discussions, give honest feedback on the UX and get invested in the app itself. Knowing the users and the domain takes longer, so I like to stay with a team for the long run.

Email me

A few lines is enough: the project, your team, the timeline, and what you need from me.

contact@stockxit.com